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Colección de recursos tic en los que prima la interactividad , la simulación, la capacidad de experimentación virtual en el mundo de las ciencias, matemáticas. física, biología, astronomía, geología
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miércoles, 19 de enero de 2011
sábado, 15 de enero de 2011
Recursos geológicos. Universidad KentucKy
Flash! Here are direct links to several cool interactive physical geology topics. You might need the Macromedia Flash or Shockwave browser plug-in (free) to see them:
- Rock Cycle Animation: including photos and descriptions
- Mineral Animation: including 3D models and good descriptions of mineral properties
- Igneous Rocks Animation: with textures and compositions
- Weathering Animation: physical and chemical mechanisms explained and illustrated
- Sedimentary Rocks Animation: from depositional environments to texture and composition
- Metamorphic Rocks Animation: with facies and relationship to plate tectonics
- Faults and Folds Animation: elastic, brittle, ductile strain, and relationship to tectonic stresses
- Earth Structure Animation: what we know about the mantle and core from earthquake seismology
- Plate Tectonics Animation: with an interactive map, volcanoes, quakes, rates of plate motion
- Groundwater Animation: with seasonally fluctuating ground water levels
- River Flood Animation: with watersheds, discharge, hydrographs, and flood control methods
- Mass Movement Animation: covering mechanisms and an interactive landslide game
- Glacier Animation: accumulation, ablation, and glacial landscape evolution
- Shorelines Animation: coastal erosion, longshore drift, engineering methods
Recursos geológicos. Universidad KentucKy
Flash! Here are direct links to several cool interactive physical geology topics. You might need the Macromedia Flash or Shockwave browser plug-in (free) to see them:
- Rock Cycle Animation: including photos and descriptions
- Mineral Animation: including 3D models and good descriptions of mineral properties
- Igneous Rocks Animation: with textures and compositions
- Weathering Animation: physical and chemical mechanisms explained and illustrated
- Sedimentary Rocks Animation: from depositional environments to texture and composition
- Metamorphic Rocks Animation: with facies and relationship to plate tectonics
- Faults and Folds Animation: elastic, brittle, ductile strain, and relationship to tectonic stresses
- Earth Structure Animation: what we know about the mantle and core from earthquake seismology
- Plate Tectonics Animation: with an interactive map, volcanoes, quakes, rates of plate motion
- Groundwater Animation: with seasonally fluctuating ground water levels
- River Flood Animation: with watersheds, discharge, hydrographs, and flood control methods
- Mass Movement Animation: covering mechanisms and an interactive landslide game
- Glacier Animation: accumulation, ablation, and glacial landscape evolution
- Shorelines Animation: coastal erosion, longshore drift, engineering methods
Michigan Department of Environmental Quality
Michigan Department of Environmental Quality
viernes, 14 de enero de 2011
Geometría. C.a. R.
Elementary Geometry |
Triangle Geometry |
Analytic Geometry |
Similarity and Angles |
Functions and Curves |
Extreme Values |
Conic Sections |
Other Curves |
Area and Integration |
Physics |
Non-Euclidean Geometry |
Three Dimensional |
Difficult Constructions |
Graphics Export |
External Links |
Applications
Here, you find various applications and examples for C.a.R.
In contrast to the demo pages, the applications are ordered by topic rather than by feature. All pages contain an applet, an explanation of the mathematical background, information for the user, and some technical information about the way the construction was created.
If you want to contribute to these pages, feel free to send me your constructions. I am always glad to see applications of C.a.R. Especially welcome are applet that might be useful for teachers.
Note that some constructions are a bit difficult to do. I try to explain the difficulty in the technical notes. Other are quite easy, but to polish the construction, I might have used a trick that is not so obvious. I explain those little tricks too.
Have fun while looking around!
Programa de geometría dinámica
2.C.a.R. is dynamic geometry program simulating compass and ruler constructions on a computer. But on a computer, much more is possible.
-Ruler and compass constructions can be changed by dragging one of the basic construction points. The student can check the correctness of the construction and gain new insights.
-Tracks of points and animated constructions can help to understand geometric relations. Tracks can be used as new objects to explore.
-With the macros of C.a.R. very complicated constructions become possible. Macros are also a way to organize the geometric thinking.
-Hiding construction details and using colors make constructions clearer to read. In C.a.R., lines and circles can also be reduced to the relevant points.
-Arithmetic computations, numerical solutions, curves and functions go beyond classical constructions. It is even possible to construct in 3D using advanced macros.
-Other geometries, hyperbolic or elliptic, can be explored.
C.a.R. works on all modern platforms. Constructions and assignments can be embedded into web pages easily. C.a.R. has been translated in many languages.
C.a.R. can be used free of charge, and the source is available under the GPL license.
http://zirkel.sourceforge.net/
-Ruler and compass constructions can be changed by dragging one of the basic construction points. The student can check the correctness of the construction and gain new insights.
-Tracks of points and animated constructions can help to understand geometric relations. Tracks can be used as new objects to explore.
-With the macros of C.a.R. very complicated constructions become possible. Macros are also a way to organize the geometric thinking.
-Hiding construction details and using colors make constructions clearer to read. In C.a.R., lines and circles can also be reduced to the relevant points.
-Arithmetic computations, numerical solutions, curves and functions go beyond classical constructions. It is even possible to construct in 3D using advanced macros.
-Other geometries, hyperbolic or elliptic, can be explored.
C.a.R. works on all modern platforms. Constructions and assignments can be embedded into web pages easily. C.a.R. has been translated in many languages.
C.a.R. can be used free of charge, and the source is available under the GPL license.
http://zirkel.sourceforge.net/
lunes, 10 de enero de 2011
martes, 4 de enero de 2011
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